Google Play Billing Library Problem

I made a mobile game with Godot Engine 4.3 and published it on Google Play Store 4 months ago. Then Play Store told me “Your app is using an older version of the Google Play Billing Library. As of November 1, 2024, all apps must use version 6.0.1 or later.
Upgrade to a newer version by this date to avoid having your updates rejected.”
How can I find a way to solve this problem and can I find a version 6.0.1 or higher?
The plugin I am currently using is available at the following link; “Release 1.2.0 · godot-sdk-integrations/godot-google-play-billing · GitHub
I would be grateful for your help.

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I looked at the git repo in the pull request tab.
If you look there you can see a request to update the billing library to 7.0, It just needs to merge. So either you wait for the maintainer to fix the merge issue, or look at what is different and copy what they have done.

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