GPU causing stutter/jitter

Godot Version

Godot 4.2.2 Mono however happens for all Godot versions from 4.X.X (have not tried versions previous to that)

More of a statement than a question, as I can’t think of much to fix it.
GPU: AMD Radeon RX 560
Driver Version: 24.3.1
CPU: Ryzen 5 5600

This graph shows an almost empty project without any interaction in the application or the editor.

There’s an issue when multiple monitors are attached.

If you have more than one, unplug those you don’t need. It should fix the issue.

Unfortunately only have one monitor connected during this :confused:

Well, I tried. :sweat_smile: :man_shrugging:

I’m sorry. lol

All good, thank you for trying! :slight_smile: