GPUParticles2D setting gravity in Inspector

Godot 4.2.1.stable.official

Hi guys, I am trying to set the gravity variable for a GPUParticles2D - ParticleProcessMaterial, every resource I find online tells me I should find this parameter in the Inspector (as happens for a CPUParticles2D) but it can not be found there. Do I have to change this parameter by script or is there another way?


Thank you!

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I did that but still can’t find how to regulate the gravity… I’m sorry, i think I am missing something :sweat_smile:

When you click that, the gravity setting will be shown just here

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I am ashamed, thank you very much for taking the time to answer!

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