Godot Version
Godot Stable 4.6.2
Question
So I am having a problem with my Solitaire game, where it just doesn’t want to behave properly when dragging cards. After suspending embedded project, I found that while the cards do have the correct z index values (i.e., the 6 of spades has a Z Index == 2 and the 5 of diamonds has a Z Index == 3), I still drag the 6 of spades when my mouse is hovering over it even when there is an overlapping card.
I’m not sure why this is happening, but if anyone could help out that would be appreciated! Thank you!
