ikar
August 31, 2026, 1:13pm
1
Godot Version
V4.7
Question
Hi, I’m testing out how to import a font (png image with the letters) into Godot and using/testing to see if it works. I looked around and saw that I could use Font Data (Monospace Image Font) However, I couldn’t find it.
PNG of the font. (For the second image, ignore the black line)
The import.
tomyy
August 31, 2026, 3:46pm
2
It seems that the option has been renamed from “Font Data (Monospace Image Font) ” in Godot 4.4 (Using Fonts — Godot Engine (4.4) documentation in English ) to “Font Data (Image Font) ” in Godot 4.5 (https://docs.godotengine.org/en/4.5/tutorials/ui/gui_using_fonts.html#bitmap-fonts ).
In Godot 4.5 the import options have also gained some additional settings that you might not need.
ikar
August 31, 2026, 5:24pm
3
Hmm, after some testing, I think I’ve got a better understanding. However, I have put it in the wrong order.
Updated image. Each letter/character fits in a 6x6 pixel grid.
The word is supposed to say “Somewhere”.
Edit:
I noticed that the letters have been pushed forward one. So S to T, W to X, etc.
Second edit:
Okay, no, some of them have been jumbled up. Hmm.
ikar
August 31, 2026, 5:46pm
4
Okay, I figured it out.
I just messed out some positions and I also missed a few letters.
Of course, further testing will be required, but thanks for the help.