Having trouble with editor camera

Godot Version

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Question

Im making a 3d game in godot, and im having trouble with the editor camera. I tried to change the view setting by tweaking them a bit, i didnt know what they meant. I change them, and suddenly my mouses zoom has taken me to a different dimension and i dont know how to reset it. The in game camera works perfectly.

Quick fix is to select a node, press F (for “Find”), and then to zoom in/out till it looks normal. Your camera origin and zoom should be back to normal now.