Help needed for creating swinging ropes

Godot Version

Godot 4.6 beta 2 mono

Question

Hi everyone. I struggle to implement a swinging rope system where the player gains velocity by swinging the rope using inputs. And currently I do not know how to implement that logic, without using Rigidbody3D nodes.

The behaviour I want to have looks a bit like this :

N°1 :

Rope Locomotion System - Tutorial on UE5 (by LocoDev)

N°2

Can you help me please ?