Question
So I created this fade in animation as an intro, it’s supposed to change to the next scene called menu but it’s not doing it.
extends Node
@onready var intro_sfx: AudioStreamPlayer = $intro_sfx
func _ready() -> void:
intro_sfx.play()
$AnimationPlayer.play("Fade_in")
await $AnimationPlayer.animation_finished
get_tree().change_scene_to_file("res://menu.tscn")
print('changed')
the print line is for debug which it isn’t printing so I know something is wrong


