Godot version 4.4
please help me, I am a novice programmer and I am faced with the problem that there is a lot of garbage in my hierarchy, and I would like you to help me at least compress all my elements to the minimum
Godot version 4.4
please help me, I am a novice programmer and I am faced with the problem that there is a lot of garbage in my hierarchy, and I would like you to help me at least compress all my elements to the minimum
You can reparent similar nodes to a new Node2D as a way to βgroupβ them, the children can then be collapsed or saved as a new scene.
Hey, so Iβm pretty sure you can add a 2D node you the objects and name them the items you want to put in them and then put in the sprites. (Sorry if it sounds to complicated itβs really not)