Godot Version
Godot_V.4.2.2
Question
I have a canon that is shooting a bullet and i want to when bullet interacts with player it prints(hit),but it is also prints when it interact with other collisions, how do i make so it only works for player
Godot_V.4.2.2
I have a canon that is shooting a bullet and i want to when bullet interacts with player it prints(hit),but it is also prints when it interact with other collisions, how do i make so it only works for player
you add the player to a unique physics layer and have the bullet interact with it only.
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