So basically i am trying to fix my first ever bug and chose to fix issue #103540 and i am having a lot of difficulties with finding the files where i can fix the issue. The issue is related to shaders with the instance uniforme and the fact the color doesnt work properly
As you can see in the picture the color sets to default, can anyone help locate the files that are related to this so i can investigate and solve the issue.
Thank you, i have been looking into this files but i was very confused if the problem was not related to the compiler of the gdscript. Just to add a question if you knew where in those files or wich file is responsible for automatically changing the color of the tile when i change it in the other object, because the value of the color is always correct when i print it, but it never renders
As I said before, to be able to fix the issue you’ll need to know how the rendering works in Godot. It has nothing to do with gdscript. It’s not a good issue to start with. I recommend you to choose another one specially those with the tag good first issue