Help with rendering outside the viewpoirt

Godot Version

Godot 4.3

Question

Hi, I would like to know something, I’m playing a 3D horror game with low resolution, so black borders are formed even on the mobile game, is there a way to put the touch keys in the black borders, that is, at the edges of the viewport? thanks for your attention

No, you can’t. But that means you’re using a wrong resolution proportion, even being low res you can make fill the screen correctly, check if you’re using a 4:3 resolution and if that’s the case, adapt for a 16:9 that will fit in most screens without issues.

can I also adapt it using a 320×240 resolution?

I recommend you take a look on this: Multiple resolutions — Godot Engine (stable) documentation in English

I assume that you are talking about biack bars as depicted in Multiple resolutions — Godot Engine (stable) documentation in English

You can not place buttons in these black bars.
You would need to create a fullscreen viewport and manually place your game content in the middle and the buttons you mentioned on the sides.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.