How can I create the glow of an object without using WorldEnvironment?

In my game, I’m already using “WorldEnvironment” for other objects in the game. However, when creating a user interface, I ran into a problem where I can’t use “WorldEnvironment” to create a glow effect on buttons because I would need to change the “WorldEnvironment” settings, which I can’t do. How can I make UI elements glow without using “WorldEnvironment” in a 2D Godot 4 project?