How can I make an image thing show behind the multiple others

Godot Version

3.5

Question

I have a item_bubble that i want to show behind the player sprites and ui and also the enemies if possible.


imagen_2024-08-06_194315526

Sounds doable. What is it doing now and how is that different than what you want it to do?

Godot shows objects from top to bottom in order, so maybe try removing them from the player list and putting it under? This might not work but is the best I’ve got with the information provided

Now it is showing on top of the player and enemies and I want it to show on the bottom of the player and the enemies

That may be the last solution but i since i am controling all the items from the node items moving the bubble out would dificult me a lot. I am just looking for a function or some kind of setting that draws the sprite from the bubble on the bottom of the player without moving all the items node.
imagen_2024-08-07_095312294

Something like the Z index could work out. But I might need to check the engine to see what would work out for you.

2 Likes

I agree with @ZV1LLE change the z-index.

It is inspector->CanvasItem->ordering on the node in question

Oh Wow! The first topic that I was actually able to help provide a solution for! Your welcome :smiley:

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.