How can I make my animation have an active collision with a block (since when placing it in a world it exceeds it)?

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:bust_in_silhouette: Asked By HELADINO007

since when placing it in a world, this animation ignores the collision

:bust_in_silhouette: Reply From: uniquegamesofficial

You have to insert the keyframes of the collision node (Collision Shape 2D, Collision Polygon etc.)