4.2.2
im making a proyect when if the timer goes beyond 200 it makes a child of the same node but i have no idea how to move the child position
func _process(delta): timer -= 1 print(timer) if timer < 1: queue_free() pass if timer > 200: add_child($".") pass
thank you
you probably want to duplicate the node
func _process(delta): timer -= 1 print(timer) if timer < 1: queue_free() if timer > 200: var clone := duplicate() as Node2D clone.position = # where you want it to go? add_child(clone)
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