I have a Godot 4.3 project to send to my teammate. I’m on Linux and he’s on Mac. I zipped the file and emailed it to him but he couldn’t decompress it (zip isn’t supported with mac, right?) How can I send the files over?
A zip should work as macos has native support for it: Zip and unzip files and folders on Mac - Apple Support
But ideally you’d setup a VCS (version control system) and give access to your teammate.
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I have a bit of an odd use case so I’m not using Git, but thanks!
tar
works as well:
# create
tar zcvf archive.tgz path/to/project/dir
# extract
tar zxvf archive.tgz
The arguments:
z
- compress with gzip
c
- create archvie
x
- extract archive
v
- verbose
f
- archive file
Both Linux and MacOS have tar
as well as zip
. I personally prefer tar
because when going from Mac to Linux it’s somewhat easier to stop it from junking up the archive with extended attributes and .DS_Store
files.
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