How can I stop Godot from changing .scn files and not activating the Scene Editor in Xcode?

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:bust_in_silhouette: Asked By Valan

It seems that Godot has changed Xcode to list .scn files as Godot scene.

/Users/valanchan/Desktop/Screenshot 2019-06-23 at 20.33.13.png

How can I change the type so that I can use the Scene Editor?

Thanks for any help.

:bust_in_silhouette: Reply From: Valan

Solved it by uninstalling Godot.

The .scn files created by Xcode are seen in the Finder as Kind = Godot file. Since there is no longer Godot the Kind is SceneKit Scene Document.

They now launch the SceneKit Editor within Xcode.

So now I am asking how to install Godot without it screwing with the Xcode’s .scn?

Same problem, there should be a way to fix.

Neogene | 2019-10-11 21:05