How do I access a blend space node on a AnimationTree in code?

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:bust_in_silhouette: Asked By Macryc

Hi. How can I access an animation in an animation blend space 3d (part of an animation tree) to tell what time it’s currently playing back? I need this so that I can synch a blendspace animation playback with another animation in my AnimationTree. This other animation is being added(mixed) in depending on context, but I need it to always by in lockstep with the blendspace animations.