How do I add an aim down sights mechanic to my true FPS

True fps’s don’t use view models so I can just my gun/arms to the center of the screen. And I’d rather not use inverse kinematics, or a separate camera for obvious reasons.

I thought this would be a simple feature to add, but after some research I couldn’t find anything about it :frowning:

What are your aim down sights required features? What are you having trouble impelmenting? Do you have a weapon model? Why can’t you move it towards the center of the screen or the camera to the sights?

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I think I just realized I’m over complicating things.