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I’m making a 2D birds eye view game with flying. When the player flies it looks like they’re going up but the actual collision information is at ground level. How do I use the draw function to draw the player, and their children nodes, at a higher level, or another method that does the same?
If it’s a bird’s eye view, I’m not sure how drawing it at a higher level would work. Do you want to disable collision? You can use collision layers for that.
exuin | 2021-05-17 14:11