How do I make an animated tileset with the same textures but different order of the textures?

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:bust_in_silhouette: Asked By Newroll123

I’m trying to add some animated water textures to my 2D game, and I want the animated water tilesets to have different starting frames (e.g. the first tile would start on frame 0, second tile would start on frame 1, third tile would start on frame 2 and so on). I tried using different AnimatedTextures with different orders of frames but they all end up to be in sync when I put them on the canvas.

:bust_in_silhouette: Reply From: rakkarage

You just want random animation start times?
Coming in 4.2: https://github.com/godotengine/godot/pull/77257
If you want some other custom order needs more work and another entry in the new tile_animation_mode enum.