Godot Version
Godot v4.3
Question
Hi, I have some particles that fade away over time. How can I make the transparency of the particles not to overlap?
I don’t want this to happen:
Thanks to anyone who wants to help me!
Godot v4.3
Hi, I have some particles that fade away over time. How can I make the transparency of the particles not to overlap?
I don’t want this to happen:
Thanks to anyone who wants to help me!
Means it will not overlap over player? Then change the z index of player to 2.
No, I want the particles to keep the opacity consistent while overlapping.
I don’t want this to happen:
As you can see, the opacity of the particles is not constant but adds up when they overlap. At the point where multiple particles overlap, the opacity is practically zero, losing the transparency effect.
Check this tutorial
That’s intresting. So I should spawn the particles in a CanvasGroup and tweak the transparency from there.
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