Godot Version
4.2 (gonna switch soon)
Question
how can I make a node always white? I have a node that is supposed to be always white and that overwrites the modulate from the root node
4.2 (gonna switch soon)
how can I make a node always white? I have a node that is supposed to be always white and that overwrites the modulate from the root node
Use self_modulate
instead of modulate
on the root node.
not as easy as that, the children still need to get modulated, just not this one and when calling the modulate there is no access to this node
try shader it, shader’d node shouldnt be able to be modulated from basic modulate. need to handle it via shader code
Apart from a shader maybe you could also use a RemoteTransform2D
for the white node.
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