How do I use ExtraArgs in the export dialog ?

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:bust_in_silhouette: Asked By ZacB

I need to reduce my project’s size my removing 3D features. But I don’t want to export my project myself. I’ve seen a ExtraArgs setting in the export dialog for Android. Can I use it to reduce the size of my project ?

:bust_in_silhouette: Reply From: Calinou

Extra Args is used to specify additional command-line arguments to pass to the exported project when it is run. It cannot be used to decrease the size of export template binaries (which typically involves recompiling them).

See Optimizing a build for size in the Godot documentation.

Thx for your answer. Everyone recommend me to use this “Optimizing a build for size” tutorial but can I use it without exporting my project myself ? Cause manual exporting looks soooo difficult for android… Isn’t it ?

ZacB | 2018-08-19 18:11