how do you make a 2d turn based battle scene in godot 4.5 i've tried many tutorials and i still need help

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extends Control



# --- The 5 Core Stats ---
@export_category("Core Stats")
@export var max_hp: int = 10
@export var str_phys: int = 10     # Physical damage scaling
@export var int_spell: int = 10   # Spell damage scaling
@export var dex: int = 20          # Determines turn order speed
@export var max_mana: int = 20



What specifically are you trying to learn?

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sorry for any confusion i am trying to learn how to make a turn manager but all the videos i’ve found are from older versions

If you learn the concepts, the versions won’t matter.

oh thanks what’s your steam tag i want to gift you the game when i finish it if you want

What, specifically, are you stuck on?"

how to make a way for the game to know who’s turn is it but i think i got it now