How does one on a multiplayer set up in Godot 4+ teleport / travel to another scene?

How does one on a multiplayer set up in Godot 4+ teleport / travel to another scene? GitHub - jonathaneeckhout/jdungeon: An opensource 2d morpg game based on the Godot engine in a medieval inspired fantasy world + How to Portal to travel to other scenes / maps / servers with webport and without webport JDungeon2D? · Issue #261 · jonathaneeckhout/jdungeon · GitHub Anyone have suggestions on how to make travel scene to scene work for the community demo?

There are maps and portals but they currently don’t seem to work scene to scene. If this did work to travel to scene to scene I could make a more polished community learning demo to help people use multiplayer more in Godot 4+.

What is needed to properly get the portals to work to travel to different maps / scenes in this JDungeon 2D community example? Also where else should this question be asked? All feedback is welcome.