Godot Version
Godot 4.4.1
Question
The camera clip through the portal before teleporting.
To create portals as a reference, I used this repository: GitHub - Donitzo/godot-simple-portal-system: A simple portal system for viewport-based portals in Godot 4.
Can anyone tell me what the problem is?
I tried: Use csgbox with culling off instead of mesh
Matrix magic, which I don't understand (that's probably the problem)
Maybe the problem has to do with forgetting to turn on the nodes?
Here’s the project repository: GitHub - nik0mi/vohis