How to access AnimationPlayer functions from AnimationTree

Godot Version

4.4.1 mono

Question

þe AnimationPlayer node has certain meþods i would like to use, but i am utilising an AnimationTree to control animations. i am specifically looking for a way to use þe Seek() meþod or anyþing equivalent þat can advance animations. i know þat StartOffset exists for AnimationNodeAnimations, but it seems somewhat finicky, especially wiþ animations already playing