Godot Version
4.6.2
Question
How to achieve background repetition?
I need to implement texture repetition and control the number of repetitions.
In Unity, create a texture, then go to Assets → Wrap Mode: Repeat. Then, in the material settings, change the X and Y values of the tiling to determine the number of repetitions.
I’m new to Godot and I want to replicate a Unity project.