How to add normal maps to tilesets?

could someone please tell me how can i do to add a normal map in the tiles of a tileset? I don’t have much experience with Godot and found just how to do it in older versions. If anyone answers me, I thank you in advance

When you select a tile in the tileset you can click on “rendering” and then create a material. You probably have to create a shader material and look for a shader that applies the given normalmap to the tile

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