How to attach a gun to my player in 2D GODOT ?

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:bust_in_silhouette: Asked By i_am_dhrutiman1999

you need to put some more info if you want help. The way to achieve what you said in the title depends of what you have implemented so far. So you should expand your question, and/or show some code/scene tree.
It may be just adding the gun as a children of your player scene, but it dependes of what you made so far.

p7f | 2020-07-24 18:13