How to backout window_safe_area changes and make it similar to godot-3.2.2

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:bust_in_silhouette: Asked By abhinav

I was using godot-3.2.2 but due to apksigner problem i moved to godot-3.3.2. I have made whole game using godot-3.2.2 in which there is no concept of window_safe_area so there was no need to worry about the cutout notch region of mobile devices.
But now on moving to Godot-3.3.2, i am facing issue regarding notch area of mobile.

Can anyone tell me how to backout changes in godot-3.3.2 source code to make notch functionality similar to godot-3.2.2 ?

I figured it out. I have changed theme in AndroidManifest.xml file to Theme.Black.NoTitleBar.Fullscreen in godot-3.3.2.

android:theme=“@android:style/Theme.Black.NoTitleBar.Fullscreen”

abhinav | 2021-06-06 16:37