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I was using godot-3.2.2 but due to apksigner problem i moved to godot-3.3.2. I have made whole game using godot-3.2.2 in which there is no concept of window_safe_area so there was no need to worry about the cutout notch region of mobile devices.
But now on moving to Godot-3.3.2, i am facing issue regarding notch area of mobile.
Can anyone tell me how to backout changes in godot-3.3.2 source code to make notch functionality similar to godot-3.2.2 ?
I figured it out. I have changed theme in AndroidManifest.xml file to Theme.Black.NoTitleBar.Fullscreen in godot-3.3.2.
abhinav | 2021-06-06 16:37