How to change HTTP_PROXY for the editor globally?

Godot Version

4.4

Question

I’m new to Godot, the editor can’t access the online assets because my net environment is not open. I need to set HTTP_PROXY for my windows application, but i can’t find the way to set it for Godot. Please help.

You can set the proxy in Editor -> Editor Settings under Network/HTTP Proxy

You need to enable Advanced Settings in the top-right corner of that window.