Godot Version
4.6 RC 1
Question
I have a 3rd person character in its own scene and i was wondering how or if i could change the property of my spring arms length if the player is inside a area3d node and if they leave it it goes back to its normal state.
Heres my player scene of how my player is set up
If i didnt explain it better enough im wondering how to change spring arm length in code in my game scene and it work even if my player scene is seperate
