How to change the v-align of a font on a regular button

Godot Version

4.3

Question

I am using a regular ui button with an icon set. Is there a way to change the vertical alignment of the font? For some letters it sits to low. I just want to move it up while using the button options.

vallign

I know I can just use a textureButton and a separate node for the text. But that doubles the amount of nodes I am using. And this seems like something that should be easy and doable in the editor itself instead of coding a custom option…

1 Like

found it.
under Theme overrides >
font >
font variation >
baseline