Godot Version
4.4.1
Question
Hello everybody,
I’m trying to copy the Transform3D property of a mesh (complete of Translation, Rotation and Scale) from the editor, so that I can paste it on a exported variable.
I’m not sure how to do this, online I can only find help to copy the translation property or to copy it from script. I want to stress that I can’t do this because of what exactly I’m doing.
Any help would be wonderful :D, thanks.