How to copy Transform3D from the editor?

Godot Version

4.4.1

Question

Hello everybody,
I’m trying to copy the Transform3D property of a mesh (complete of Translation, Rotation and Scale) from the editor, so that I can paste it on a exported variable.
I’m not sure how to do this, online I can only find help to copy the translation property or to copy it from script. I want to stress that I can’t do this because of what exactly I’m doing.

Any help would be wonderful :D, thanks.

Not all at once, but:

  1. Right-Click on Position (the name itself) in the Inspector and select Copy.
  2. Go to the new MeshInstance3D.
  3. Right-Click on Position (The name itself) in the Inspector and select Paste.
  4. Repeat these steps for Rotation and Scale.
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