Godot Version
v4.5.stable.official [876b29033]
Question
How to create a brightness slider? I create a horror game and very important add this function.
v4.5.stable.official [876b29033]
How to create a brightness slider? I create a horror game and very important add this function.
Use a WorldEnvironment node and code a slider in the UI to adjust the tonemap_exposure property of the world env from somthing like 0.4 to 1.2
If you set WorldEnvironment > Environment > Adjustments > Enabled to true, you will be able to change brightness, contrast, and saturation programmatically.
For instance:
world_environment.environment.adjustment_brightness = 0.5
I experienced some increased GPU loads when utilizing “Adjustments”. I guess, brightness, contrast & co are engine-level shaders there?