How to create a slider that looks like Vector3 sliders in the Properties column

Godot Version



Hello. I am building a plugin with EditorInterface. So far I can use regular Slider to make a visual slider or LineEdit to input text. However, in the default UI on the Properties column of for example Vector3s, you can scroll on the ‘x’ and have the value below it change. Is there a way of creating this kind of custom slider?

you mean here

instead of inputting the x,y,z value you want it to be a slider like hint_range for shader’s?

yes where you can just drag the mouse on the letter ‘y’ and it moves the number

just to clarify, i still don’t know how to do this