How to create animation for "TileMap" in Godot 4?

In my game, I wanted to create a mechanic for the appearance of TileMap tiles, so that they would appear on the player’s screen one by one, growing larger and then returning to their original size. How can I add such animation for the “TileMap”? What do I need to do to implement this mechanic in my game? Thank you very much in advance for your help!
*Note: If you don’t understand something, feel free to ask questions in the comments!