Hi everyone,
I’m working on a simple 2D game featuring a cub that can perform multiple jumps on enemies. However, I’m struggling to make the jump feel “juicy”—right now, it’s just a basic, plain jump.
Does anyone have any tutorials or guides on how to make jumps feel more dynamic and satisfying?
I’ve attached a video with the game to illustrate what I mean by a “juicy” jump. Can someone lead me to anywhere what i need to learn to do something like that