`how do I declare my player scene in my enemy the player scene is called “Player” im using a lerp and im trying to make the target posistion the players location but its not declared how do I do that here is the code:
extends AnimatableBody2D
var MOVE_SPEED = 200
var TARGET_POSITION = player.posistion
Called when the node enters the scene tree for the first time.
func _ready() → void:
pass # Replace with function body.
Called every frame. ‘delta’ is the elapsed time since the previous frame.