How to display a get HUD to display a property?

Godot Version

4.5

Question

I’m trying to make a HUD that displays health however I can’t get the HUD script to read the health property of the swordsman. A solution with the explanation would be appreciated.

Scene Tree

Have you read the node path reference I posted in your previous question? The node path syntax is described there and illustrated with examples. There’s a direct example of how to get a sibling node.

The path from HUD to Swordsmanis $"../Swordsman"

That makes a lot more sense now, thank you! I’ve tried reading the documentation, but I’ve just been so exhausted lately :sad_but_relieved_face: