Godot Version
Godot 4.3 .NET
Question
` Hello! I am trying to add an animation library to a player depending on what character is being used. So for example I have declared the Animation Library in the character data and would like to add that Animation Library to the player on ready depending on what character is used.
Thanks, I can post any relevant code but I haven’t really written much to attempt this outside of trying to play around with AddAnimationLibrary() which doesn’t seem to be working for this.