Godot Version
4.3
Question
Im currently trying to change the value of a custom data layer of a single cell in a TileMapLayer Node and cannot find any way to do so.
any help would be appreciated.
4.3
Im currently trying to change the value of a custom data layer of a single cell in a TileMapLayer Node and cannot find any way to do so.
any help would be appreciated.
maybe:
TileData get_cell_tile_data(coords: Vector2i)
docs
TileData
docs
set_custom_data(layer_name: String, value: Variant)
set_custom_data_by_layer_id(layer_id: int, value: Variant)
Or maybe via this event function, would also be possible.
TileMapLayer._tile_data_runtime_update(coords: Vector2i, tile_data: TileData)
docs