How to enable or disable inspector ui within godot-cpp?

Godot Version

4.2.1

Question

void Cesium3DTileset::set_tileset_source( const TilesetSource p_tileset_source )
{
    if ( tileset_source != p_tileset_source )
    {
        tileset_source = p_tileset_source;
        if ( tileset_source == TilesetSource::FromEllipsoid )
        {
            // TODO: disable url property and enable imagery_provider property
        }
    }
}