Godot Version
4.6
Question
Godot says the .tscn is large on disk because of this resource being unique. can’t run the program because of this, I believe. I don’t know how to delete it.
Godot recommends changing the .tscn to .scn
Idk what that is
[sub_resource type=“Image” id=“Image_jkdf5”]
data = {
“data”: PackedByteArray("/wD/AP8A/wD/AP…to infinity)}