How to find a sub resource with id

Godot Version

4.6

Question

Godot says the .tscn is large on disk because of this resource being unique. can’t run the program because of this, I believe. I don’t know how to delete it.

Godot recommends changing the .tscn to .scn

Idk what that is

[sub_resource type=“Image” id=“Image_jkdf5”]
data = {
“data”: PackedByteArray("/wD/AP8A/wD/AP…to infinity)}