Godot Version
4.2.2
Question
If I have a Camera3D, how can I find out the position on an imaginary horizontal plane it is looking at? Any help would be appreciated.
4.2.2
If I have a Camera3D, how can I find out the position on an imaginary horizontal plane it is looking at? Any help would be appreciated.
godot raycaster
, sounds like it can helpThis topic was automatically closed 30 days after the last reply. New replies are no longer allowed.