Godot Version
4.4.1
Question
I’m looking for help with how to get more information about whatever is crashing my application. I do get some output, but either I don’t understand what it’s telling me, or it’s not complete enough to be useful. It looks like this:
Godot Engine v4.4.1.stable.custom_build - https://godotengine.org
OpenGL API 4.6 (Core Profile) Mesa 24.3.2-arch1.1 - Compatibility - Using Device: Intel - Mesa Intel(R) UHD Graphics (JSL)
ERROR: BUG: Unreferenced static string to 0: servers
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _picking_viewports
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: .
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: Variant
at: unref (core/string/string_name.cpp:116)
ERROR: Pages in use exist at exit in PagedAllocator: N10StringName5_DataE
at: ~PagedAllocator (./core/templates/paged_allocator.h:169)
ERROR: BUG: Unreferenced static string to 0: current_animation_changed
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: VideoStreamPlaybackTheora
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: autoshrink_changed
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: interface_added
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: frame_pre_draw
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: frame_post_draw
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _reset_state
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: SceneReplicationInterface
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: step_finished
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: process_frame
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: physics_frame
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: AudioStreamPlayerInternal
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _get_minimum_size
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: node_changed
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: SceneCacheInterface
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: ThemeContext
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _draw_rect
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _draw
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: SceneRPCInterface
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _initialize
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: animation_player_changed
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: fallback_changed
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: animation_libraries_updated
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: mixer_applied
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: mixer_updated
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: animation_list_changed
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: caches_cleared
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: AudioStreamPlaybackWAV
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _recognize_path
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _exists
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _shaped_text_get_line_breaks
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _get_parameter_list
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: got_error
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _shortcut_input
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _unhandled_key_input
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _unhandled_input
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: child_exiting_tree
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: child_entered_tree
at: unref (core/string/string_name.cpp:116)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketLargeE
at: ~PagedAllocator (./core/templates/paged_allocator.h:169)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools12BucketMediumE
at: ~PagedAllocator (./core/templates/paged_allocator.h:169)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
at: ~PagedAllocator (./core/templates/paged_allocator.h:169)
ERROR: 6 RID allocations of type '23NavMeshGeometryParser3D' were leaked at exit.
ERROR: 7 RID allocations of type '23NavMeshGeometryParser2D' were leaked at exit.
ERROR: BUG: Unreferenced static string to 0: @warning_ignore_restore
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @warning_ignore_start
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @warning_ignore
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @icon
at: unref (core/string/string_name.cpp:116)
It’s a custom compiled linux build with debug symbols and exceptions enabled (I compile it to add in a serial port module) - getting the same results in 4.4.1 stable and 4.5.1 dev 5. I don’t have issues on my dev system, but the target hardware it runs on (Beelink intel based mini PCs) I get random crashes. The compiled binary crashes and dumps the above info. I’m just trying to dig up how I can get more details that would point more to where things went wrong.