How to give ohysics to tileset

Godot Version

4.5.dev1

Question

within version i am using, i cannot get how to set physics on tileset such way the player could walking on without falling

Could you describe what exactly you have tried?

Here’s the documentation pages about how to use tilesets Using TileSets — Godot Engine (stable) documentation in English and tilemaps Using TileMaps — Godot Engine (stable) documentation in English

They will show you how to setup a tileset correctly with collisions.